Glasco showing the Adrienne Arsht–Rockefeller Foundation Resilience Center virtual reality video game to a user at the COP27 UN climate talks in in Sharm el-Sheikh, in November 2022. — Adrienne Arsht–Rockefeller Foundation Resilience Center/Handout via Thomson Reuters FoundationIt’s 2040 in Miami, and a powerful hurricane has swamped the low-lying city.
“People don’t realise what their city will be like in 2040 if they don’t implement climate solutions,” said Nidhi Upadhyaya, a deputy director of the US-based centre. But using virtual reality, “we can get them to see what’s going to happen.” “Virtual reality is a very powerful medium – especially if it’s the first time you’ve had experience with it,” said Chance Glasco, the producer of the Arsht-Rock game and one of those showing it off at the COP27 United Nations climate talks in Egypt last month.
As temperatures get hotter, the fighters being trained have a greater chance of heat exhaustion, hurting their agility. But investing in shade covers and giving fighters plenty of water limits the damage. “If a million people play this game and are introduced to the heatwave ranking system, once rankings are deployed on the news they’ll say, ‘Hey, I ought to stay inside’,” noted Glasco, a senior fellow at Arsht-Rock.prototype game was put together on the cheap in under three months, but high-spec games can cost over US$100,000 , or millions for a commercial product, he said.
“We want every policymaker to try this,” said Upadhyaya at Arsht-Rock. Many people are now aware climate change risks are growing, “but this is a faster way of educating them”, she added.
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