Bethesda should just say 'screw it', move on from Starfield, and put all that energy into Fallout

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Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer.

On Steam, Starfield—a game that launched only last September after eight years of development—is being totally spanked by Fallout 4. At least in terms of player numbers. In April, Starfield peaked at around 9,000 concurrent players. That's about 180,000 fewer than Bethesda's previous RPG. Last year, Todd Howard said that Starfield was designed to be, and that he expected updates would keep coming out for another five years. Honestly? I think it's already time to pack it in.

Meanwhile, Starfield's concurrents dipped below 20,000 only a few months after launch, and they've only gotten worse. Skyrim, which appeared nearly 13 years ago, manages to attract more players. Starfield's modding scene is nowhere near as vibrant as the older games—the creator of Skyrim Together gave up on a Starfield co-op mod, for instance, calling the game".

Bethesda has an expansion in the works, but it won't arrive until the autumn, a year after Starfield launched. At this point, it feels like a wasted effort. Just let it die, Bethesda. Put all of that effort into The Elder Scrolls 6 so I can play it before I die. Or a new Fallout! It's wild that there's all this attention on the series and no new game to take advantage of it.

 

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